Accomplishments.
Perhaps you'd like to know what
we've accomplished to date.
Our software architecture design is patented in the category
Information Processing System Organization—Knowledge Processing.
Extensive papers about the project by the inventor have appeared and are
appearing in technical publications and conferences. Some examples are:
- "The MYTHSEEKER Project: Concepts and Realization" in
Journal of Systems and Software June 1994
- two papers presented at the IEEE Wescon conference in October 1996, published in the proceedings
- presentation at the Medicine Meets Virtual Reality:6 conference, sponsored by
the UCSD School of Medicine, in January 1998
- "A Software System for Psychiatric and Medical Diagnosis Via Exploring Personal Myth in Virtual Environments" in the Summer 1998 issue of the CyberPsychology and Behavior Journal
- "Virtual Reality in Psychotherapy: the MYTHSEEKER Software" chapter in the book Virtual Reality in Clinical Applications, published October 1998 by IOS Press, Amsterdam, Netherlands
- innovative course Myth, Symbol, and Metaphor at American College of Applied Arts in Westwood, California
- presentations at Harbor-UCLA Medical Center in Torrance, California; IEEE South Bay Chapter at Loyola-Marymount University in Westchester, California; Electronic Cafe International and the Learning Annex, both in Santa Monica, California; and other locations.
These screens that you are now reading are continually being updated. We
publish a newsletter named Mortal Realms to express the project's
mission and vision. We have a team of persons, highly regarded in their professional fields, lending their expertise and time to the project. There is also a larger community of supporters and
advisors drawn from areas of technology, the humanities, and the creative arts. Please see
the BIOS link in the Menu below to "meet" these persons, including the inventor. They are on the Board of Directors/Advisors, and some are serving as consultants.
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Your involvement.
Now let us introduce you to what you will encounter when you
become involved in the MYTHSEEKER aspiration—the desire
for a higher level of spiritual attainment. The other pages of this website are:
- OVERVIEW—summarizes facets of the entire project
- SCENARIOS—explores ways to participate with MYTHSEEKER
- APPLICATIONS—provides more depth about major applications
- BIOS—tells you about the people affiliated with the MYTHSEEKER Project
- MORTAL REALMS—gives sample articles from our Mortal Realms newsletter
- ETHICS—offers a synopsis of our code of ethics
- TERMINOLOGY—defines the project's terms via a glossary
- PARTICIPATION—offers ways to participate with the project
- OUR PATENT—outlines the patent's content and scope
- NEWS—describes new events about the MYTHSEEKER Project
Before you proceed with MYTHSEEKER, we suggest you become
familiar with the terminology that
will make you ready for more detailed aspects of the project, its
unfolding and vision.
Of course you should understand that this exciting project is indeed to the
best of our knowledge unique in its comprehensive approach. Research has shown no comparable Personal Myth software system in the United States, Europe, Japan, or other countries including Canada and the Americas.
You should know that there is a strong MYTHSEEKER code of
ethics intended to protect all explorers from inauthentic, controlling, or manipulative use of
this project. The code of ethics recognizes, however, that you
may at times during exploration with MYTHSEEKER feel extended
beyond your present limits—or feel called to tests and trials
which are difficult. These facets are undeniable parts of true
seeking, i.e., of "myth-seeking" which recognizes the fullness of
spiritual and mythic endeavor. Indeed, they are natural parts of
the human condition.
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And now you may proceed with MYTHSEEKER.
Welcome!
McCagie Brooks Rogers
MYTHSEEKER Founder and Inventor
CREDITS:
We express appreciation to those who have helped to create this webpage. Particular credit is due to Ted Pedersen for designing the webpage as an electronic book. Performance and visual artist Barbara T. Smith has contributed greatly with perceptive wordcrafting throughout. Computer animation specialist Edward Arroyo, founder of MakeBelieve Studios, has helped with digital imagery in every section. Software consultant Peter Benjamin has helped by planning future extended CGI interactivity as the webpage expands. Marc McNaughton, founder of Topaz Design, has helped in graphics design aspects. Many thanks to all!
MYTHSEEKER MENU:
HOME | OVERVIEW |
SCENARIOS |
APPLICATIONS
BIOS |
MORTAL REALMS |
ETHICS |
TERMINOLOGY
PARTICIPATION | OUR PATENT | NEWS
Mythseeker © 1998 ® McCagie Brooks
Rogers
Web design by Ted
Pedersen
This page last updated on August 21, 1998